Ahmed Mostafa

Ahmed Mostafa

Game Designer • Systems / Technical Game Designer (UE5 C++)

I turn ideas into playable systems from combat and progression to economy curves, stats, and level layouts.

About

I’m Ahmed Mostafa, a Game Designer specialized in Systems / Technical Game Design with 5 years of experience. I work primarily with Unreal Engine 5 and C++, and I’m comfortable taking a mechanic from concept → prototype → tuning and iteration.

My core strength is numbers-driven design: building stats, attributes, scaling curves, balance frameworks, and progression structures that feel readable, fair, and satisfying. I also contribute to level design, including greyboxing, pacing, encounter setup, and gameplay-driven layout decisions.

Projects

Selected work — code, design, and playable prototypes.

Contact

Fastest way: email or LinkedIn.